Holdfast holds a place near and dear to my heart. If you want to experience Waterloo as a commander, Waterloo is the game for you.ĭLC/Expansions: Scourge of War: Wavre, Scourge of War: Ligny, Scourge of War: Quatre Bras You will have plenty of options in deciding the movement and stance of your forces, so there is a lot to toy around with as you prepare for that future contact. Fights are decided by positioning and moves thought 10 minutes ahead, because that’s how long your orders may take to arrive. If you want to experience Waterloo as a commander, this is the gameīattles in Waterloo are a longer affair, with realistic casualty rates and troops that might be understandably hesitant about charging those cannon straight on. You control a certain number of units yourself, but you can send orders via in-game letters to subordinates, and receive them from your superiors as well. Centered around the campaign leading up to and including the big battle itself, Waterloo puts you in charge of a commander at any level between Divisional and the whole Army itself, with a very interesting command system. Scourge of War: Waterloo is one of the most authentic experiences of generalship for the period. It’s still in Early Access at the moment, with no known release window.
Having something in a similar vein but covering land combat in both America AND Europe (if they do go full Napoleonic) would be exceptional. Personally, as a Brit/European I’ve always liked the idea of the Ultimate General games, I’m just not that bothered by the Civil War.
So this is technically a naval wargame, but it does span a time period that covers the American Revolution all the way through to the Napoleonic Wars.īeyond that, though, it already includes some land-combat mechanics and recently introduced cavalry as a playable unit, so the development team at Game-labs don’t seem bothered about sticking to the confines of what a game titled ‘Ultimate Admiral’ would imply.įreedom reigns: Read our guide to the best free war games on PC Ultimate Admiral: Age of Sail (Early Access) Sadly, it wasn’t as fun to play in solo for long periods of time, but it remains an interesting (And often cheap) footnote in the modern history of Napoleonic wars videogames.
It was incredibly fun to play in multiplayer, as it required some very deft politicking between all the major players and was an excellent social experience. Sadly, relations between Paradox and AGEOD broke down and the two ended up dissolving the partnership. NC2 was giving to the internal grand-strategy team and rebranded as March of the Eagles, which severely disrupted its development. What we ended up getting was a fascinating, but quite limited game that had all the foundations of a really interesting, Hearts of Iron-style take on this period of history.
They’d previously made the first Napoleon’s Campaigns game using their old AGE-engine, but this newest game was supposed to use the internal Clausewitz engine. EU4 hadn’t released at the time, so it was in many ways a proto-Europa Universalis 4 prequel focused solely on warfare during the Napoleonic wars.Ī fascinating if limited game with a Hearts of Iron-style take on the era It started life as Napoleon’s Campaigns II, under AGEOD, who had recently joined the company as ‘Paradox France’. March of the Eagles was a Paradox grand strategy spin-off title as interesting as it was tragic. We’ll try and expand on these new additions when we can. Not all of the games above have full write-ups below yet, but we’ve been adding in extra suggestions from the community as we go.